EQUIPMENT
Having the right equipment on hand just might be the difference between life and death. This is a non-comprehensive list of equipment that can be found or purchased by Investigators. Use as a starting place for creative play and modify as needed for the specific location your scenarios take place in. Prices may vary depending on quality and where the item was purchased. Basic goods can be purchased from general stores and retail chains. More specialized equipment requires tracking down specific dealers and black markets.
Additional services can be found in the Liminal Horror Deluxe Edition - Appendix: Investigator Tools (p. X).
PROTECTION
- Armored Vest (+1 Armor) $600
- Military Grade Heavy Kevlar Vest (+2 Armor) $2000
- Ancient Amulet (+1 Stability) $3000
- Gas Mask $150
- Facemask $20
- Hazmat Suit $1500
- Leather Apron (+1 Armor) $200
- Motorcycle Helmet (+1 Armor) $300
- Football Pads (+1 Armor) $150
- Leather Jacket (+1 Armor) $300
MELEE WEAPONS
- Hands (d4) Free
- Brass Knuckles (d6) $50
- Improvised or Crude (d6, bulky) Free
- Knife (d6) $100
- Baseball Bat (d6) $75
- Machete (d6, messy) $50
- Baton (d6) $200
- Hatchet (d6) $60
- Axe (d6, bleed) $75
- Sword (d6) $250
- Katana (d8, quick) $2000
- Chainsaw (d10 bulky, messy, loud) $250
NON-LETHAL WEAPONS
- Taser (d6, non-lethal) $75
- Mace (d6, non-lethal, limited) $40
- Beanbag rounds (d6, non-lethal) $25
- Stun Gun (d6, non-lethal) $250
- Shock baton (d8, non-lethal) $500
- Cattle prod (d6, non-lethal) $75
PROJECTILE WEAPONS
- Crossbow (d6, silent) $500
- Bow (d6) $250
- Pistol (d6, discrete) $500
- Revolver (d6) $350
- Submachine Gun (d4 blast) $2000
- Rifle (d6, bulky) $600
- Hunting Rifle (d8) $800
- Assault Rifle w/ Underbarrel (d8, d6 blast) $1500
- Sawed off Shotgun (d4 blast) $500
- Shotgun - slug (d8) $750
- Shotgun - shot (d6 blast, debilitating) $750
- Shotgun - nonlethal (d6 nonlethal) $750
- Sniper (d8, d12 if in stealth, piercing) $4000
- Flamethrower handheld (d6 blast, burning) $800
- Flamethrower military grade (d8 blast, burning) $5000
- Heavy machine gun (d10, slow, potent) $7500
- Grenade launcher (d8 blast, distressing) $6000
- Thermal Sight $800
- Sound suppressor (adds silent) $750
- Scope $200
EXPLOSIVES
- Molotov Cocktail (d6 blast, burning) $30
- Flashbang (blast, temporarily blinds those who fail a DEX Save) $60
- Tear gas (DEX Save or violently cough) $60
- Grenade (d8, blast) $150
- Propane Tank (d10, blast, dangerous) $60
- Explosive Rounds (add the blast tag to a firearm) $200
CHEMICALS (HARD TO ACQUIRE)
- Tranquilizers (STR Save or pass out) $250
- Poison (d6 poison, perilous) $100
- Acid (d4 acid, perilous) $100
- Stims (+1d4 temporary STR, +1d4 temporary DEX) $200
INVESTIGATOR GEAR (TECH)
- 3D printer $3000
- Alarm Bypass $500
- Bug (audio/video) $300
- Bug Detector $250
- Burner phone $250
- Data-Analysis Software $500
- Data-Mining Virus $750
- Directional Microphone $200
- Drone (advanced) $1200
- Drone (basic) $400
- Duffle Bag $50
- Earpieces $200
- Encryption Breaker $1000
- Good Camera $400
- Hacking Software $2500
- Hacking Multi-tool $1000
- Jammer $750
- Laptop $1000
- Night Vision Goggles $250
- Recorder $150
- Research Journals $200
- Scientific Equipment $2000
- Tracking Device (local uplink only) $150
- Tracking Device (with transmitter) $500
- Walkie Talkies $200
INVESTIGATOR GEAR (TOOLS)
- Binoculars $200
- Blow Torch $250
- Bolt Cutters $40
- Car Opening Kit $200
- Chain and Lock $50
- Climbing Gear $200
- Electrical Tool Kit $200
- Emergency Medical Kit $175
- Fire Extinguisher $40
- Flare $20
- Flashlight $40
- Forcible Entry Tools $150
- Forgery Kit $250
- Glass Cutting Tools $175
- Grease $30
- Handcuffs $50
- Head Lamp $25
- Lock Gun $125
- Locksmith Tools $175
- Pharmacist Kit $300
- Pulley and Rope $60
- Sledgehammer $50
- Spray paint $15
- Tarp $30
- Zip Ties $15