DISSONANT ARTIFACTS
STR: 12 DEX: 10 CTRL: 10
HP: 6 Armor: 2
Slam (d6)
In the same vein as Resonant Artifacts, Dissonant Artifacts are seemingly mundane objects that house power through a connection to resonant energies from other dimensions or planes of existence. But in contrast, these objects are often aniconic, which makes them chaotic and dangerous. Their power cannot be controlled in a utilitarian sense, so the best course of action is generally to destroy or contain them before others are exposed to the dangers they possess.
d12 DISSONANT ARTIFACTS
- Refrigerator
- Vending machine
- Cymbal-banging monkey toy
- Rag doll
- Chair
- Smiling children’s telephone
- Can of soup
- Knife
- Pair of pants
- Bouncing ball
- Musical instrument
- Taxidermy deer