GOLOCH
STR: 8 DEX: 13 CTRL: 2
HP: 3
Variable Weapons (d6)
- Reconstitute: If the host takes Critical Damage but is not killed, the creature will quickly reconstruct itself, using its spindly tendrils to reconnect parts and rebuild. It will even use inanimate objects if needed.
- Abscond: When the host is reduced to 0 STR, the creature (STR: 12 HP: 6) will burst forth from the body and scuttle to find a new corpse to take control of. If there are no other dead bodies in the vicinity, it will try to implant the nearest living person or animal.
Goloch are spider-like entities with tumorous bodies suspended on spindly silver tendrils. They implant themselves within bodies and corpses, using their tendrils to join together limbs and bones like silver tendons. As the body rots away, what’s often left behind is the skeletal structure, still puppeted by this parasitic creature.
Variants
- Living Person: Implanted, but not fully aware of the ramifications. They can act with their own agency while the parasite worms its tendrils through the body, but will eventually die when the creature assumes control.
- Cadaver: Can pass as an otherwise normal person from afar, but the decaying body is noticeable at close range.
- Skeleton: Just the bones left. Attacks from ranged or piercing weapons are Impaired, weapons used for bludgeoning are Enhanced.
- Animal: A mid-sized creature the parasite was able to snare in its tendrils. Commonly house pets.