O.R.C.
STR: 12 DEX: 14 CTRL: 8
HP: 5 Armor: 1
Crude Blade (d6) or Teeth (d6)
- Photophobia: As underground dwellers, ORCs are sensitive to sunlight. When exposed, their attacks are Impaired, while attacks against them are Enhanced.
- Rally: Once per engagement, an ORC can shout a rally cry as their action to regenerate their HP.
- Caustic Blood: If an ORC takes Critical Damage, an eruption of corrosive blood sprays out (d4, blast, acid).
Opportunistic Radioactive Cannibals (ORCs) are once-human creatures whose flesh was corrupted by toxic waste. Coursing through their body is a caustic ichor that fuses muscle and bone, warping the body into a brutal machine. They spend their lives underground, navigating a sprawling interdimensional network of caves and tunnels, only driven to the surface to sate their taste for human flesh.
O.R.C. PRIEST
STR: 10 DEX: 14 CTRL: 12
HP: 5 Armor: 1
Crosier (d6)
- Bless: The Priest gives divine inspiration to another ORC, allowing them to power through the next instance of damage they take. Acts as +2 Armor.
- Mutagen: The Priest launches mutagenic toxic waste at a target. (d8 Stress)
ORC priests are often those in their rank that underwent the most severe transformation at the hands of the toxic waste. Their massive bulbous heads make it difficult for them to walk, meaning they’re typically carried aloft by other ORCs when the need arises. They claim to have deep connection to the Dead Gods and hear their whispers, but few have gotten close enough and lived to tell the tale to verify the truth of this.