The Bureau Stats

More information about this faction can be found here

AGENT

STR: 10 DEX: 12 CTRL: 14
HP: 4 Armor: 1
Service Pistol (d6) or Taser (d6, non-lethal)

  • Requisition: While in the field, an Agent can request the necessary supplies to complete their objective. Requires access to cell service, the internet, or a field office and an hour to complete the paperwork. Basic goods arrive within 1d6 hours. More complex or specialized goods arrive within 1d12 hours or more.
  • Reinforce: With a radio call, an Agent can summon 1d4 Operators if any are in the vicinity. They arrive in 1d10 minutes.

Black suits, black ties, and dark sunglasses, Agents are the Bureau’s backbone. Field investigators, desk workers, scientists, intelligence, and counter-intelligence Agents perform all the necessary investigative work to achieve the Bureau’s prime objectives.

OPERATOR

STR: 14 DEX: 12 CTRL: 9
HP: 6 Armor: 2
Variable Weapons

  • Squad Tactics: When 3 or more Operators attack a single target, their damage die is Enhanced.

Armed and armored, Operators are the Bureau’s muscle. Special forces, security guards, and medics, Operators are charged with keeping Agents and Sonorous safe, both in the field and in the offices.

OPERATOR LOADOUTS

  1. Assault Rifle (d8, bulky), Under-Barrel Grenade Launcher (d6, blast), Tactical Knife (d6, quick).
  2. Shotgun (d8, bulky), Grenade (d8, blast), Retractable Baton (d6).
  3. Stun Baton (d6, non-lethal), Tear Gas (d6, blast, non-lethal), Gas Mask, Riot Shield (+1 Armor).
  4. Trauma Kit, Field Diagnostic Equipment, Battlefield Medicine, Service Pistol (d6).
  5. Drone, Cell Service Jammer, Bluetooth Signal Hijacker, Mobile 3-D Printer, Service Pistol (d6).
  6. Rocket Launcher (b8, blast, bulky), Service Pistol (d6), C-4 (d8, blast).

SONOROUS

STR: 8 DEX: 10 CTRL: 16
HP: 3 Stability: 1
Service Pistol (d6) or Resonant Artifact

  • Pallesthesia: Sonorous can sense when a Resonant Artifact or dimensional anomaly is near.

The Sonorous are the Bureau’s bloodhounds, able to sense the resonant frequencies associated with Resonant Artifacts and dimensional anomalies. This ability is very rare, so only a handful are deployed into the field at one time and not all of them are employed by choice.


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